Mod name: PDA map with point names - Limansk v1.1 Author: Lux aka LuxZg Version: 1.1 Date: 25.10.2008. STALKER CS: 1.5.0.5 Description/Changelog: --v1.1-- This mod adds names of points to the Limansk map in your PDA, as they are shown when you get quests. Points included in this map are all those that are valid smart_terrain points for use in current game (1.5.05) If you ask - there was no v1.0, I have made this one 1.1 directly because it is made in the same way and with same improvements as my other maps which are also v1.1. It has properly compressed texture, and contains mipmaps as well, so it's almost the same thing as original texture. This is work in progress, and goal is to have all levels mapped like this. Preview: This is how the map looks.. raw texture (converted to JPEG) - http://i259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/map_limansk.jpg Overview on whole Limansk map in the in-game PDA - http://i259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/limansk_overview.jpg Zoomed in to part of level - http://i259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/limansk_zoomed_in.jpg Minimap shows the markings as well (and you see I'm at the correct spot; if you have coordinates of those terrains you'll see I'm in the right place as well; 3 pictures) - http://i259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/limansk_minimap1.jpg ; http://i259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/limansk_minimap2.jpg ; http://i259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/limansk_minimap3.jpg Tested: Tested in 1.5.05, works fine, and no problems at all. Issues: Original map has a weird misplacement when looking at it in PDA. In minimap all is fine, but on PDA map "actor" icon is not centered to the same place. It is a very minor displacement, so I have not corrected it, as it is not game-critical. You will seem to be a little bit over 1 in-game meter to the south from the correct position, so it is almost unnoticable, specialy since the whole Limansk level is very North-South oriented. Similar problem exists in Garbage and Military warehouses levels, but it is more pronunced than in this map. Future of this mod: This is probably final Limansk map and will not be changed anymore, unless game devs make more smart_terrains in future patches. Next will be map of Military Warehouses, since it is the last remaining map I have to make. Initial WIP thread (will contain updates and discussion about all future related map mods): http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18415&page=2&sec_id=22 Other PDA maps by me: I am also including overview of other 6 maps that I've made so far: Swamps, Cordon, Garbage, Dark Valley, Agroprom, Yantar - all v1.1, and you can find them all in STALKER FileFront and GSC Game mod download sections! (it's in 3 parts since I couldn't fit them all in a single view anymore :D ) : BOTTOM (Swamps and Cordon) - http://i259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/6map_pack_part1_bottom.jpg MIDDLE (Garbage/Agroprom/Dark Valley and partial view of Swamps and Cordon) - http://i259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/6map_pack_part2_middle.jpg TOP (Garbage/Agroprom/Dark Valley and Yantar) - http://i259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/6map_pack_part3_top.jpg There is also a map of Red Forest already online, here is a quick picture: http://i259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/red_forest_zoomed_in.jpg P.S. If you want more screenshots - go to my S.T.A.L.K.E.R: CS folder on photobucket: http://s259.photobucket.com/albums/hh302/LuxZg/STALKER_CS/ Similar projects: There was already map of Swamps when I've started this, made by Lobstris! Check it out here! http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18441&sec_id=21 Styles are different, but idea is the same. Ofcourse, you'll probably want to stay with my version so you have all maps in the same style, but I've been including his map from the start in my readmes, and I won't stop now.. Cheers man, and thanks for helping me around with Gimping these textures :) Credits: Lobstris - for telling me how to use Gimp+DDS plugin - it worked without problems, thanks ;) Blackheim - for telling me where I can find all smart terrain names (configs\text\eng\st_smart_terrain_names.xml) jamie1992 and A Lone Hobo - for helping me extract more data from all.spawn files which speeded up development of maps a lot, and made them 100% accurate! me - ofcourse, for making this map INSTALL INSTRUCTIONS (by an unknown Stalker - but thank you anyway!) -----INSTALL------------------------------------------ Simply put the gamedata to your Stalker CS directory And change the line in fsgame file from: $game_data$ = false| true| $fs_root$| gamedata to: $game_data$ = true| true| $fs_root$| gamedata ------------------------------------------------------ Enjoy! P.S. If you do use this in your mods, give credit to me and the rest of the people involved in making of this mod (see my Credits section)! Thanks :)